Rotted Capes: Mind Games Setting - Blue PlanetTo Know Your Enemy, You Risk Becoming Your Enemy As the Z Day struck, what remained of the United States government mobilized to stem the tide, and turned the efforts of its best think tank to the task. Led by Hubert Shand, PhD, M. I. N. D. sought to use the principles of mind control to dominate the Zd and turn them against each other. He succeeded; but to know evil, one risks becoming evil and when the ingenious device pulled Dr. Shand into madness,
You and your fellow players will create a party of adventurers
Bold heroes from all across Barsaive band together-ready to fight for life and freedom against the remaining Horrors and the oppressive Theran Empire
the consumption of blood endowing strengths and powers
Mighty-thewed barbarians and grim mercenaries roam the desolate plains of Ohio
no captain will want to venture into space withouot this important manual at his side
Setting Rules like Death & Defeat and Power Stunts
equipment and vehicles
including researchers and those who would see the world left completely untouched
or even as an extra member of the adventuring group to help round out the party
Within this book you will find
Packaged as a set of twelve six-sided multicolored dice in a see-through corded bag
where an urchin picks the wrong pocket - adventure is everywhere